@startuml
sprite $poetry [48x48/16] {
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000000000000000000000000000000000000000000000000
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000000EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF90000000000
000000EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE2000000000
000000EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE20000000000
000000EFFFFFFFFFFFFFFFFFFFFFFFFFFFFD200000000000
000000EFFFFFFFFFFFFFFFFFFFFFFFFFFFB0000000000000
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00000004FFFFFFFFFFFFFFFFFFFFFFFD3000000000000000
000000004FFFFFFFFFFFFFFFFFFFFF900000000000000000
0000000004FFFFFFFFFFFFFFFFFFC2000000000000000000
00000000004FFFFFFFFFFFFFFFC500000000000000000000
000000000004FFFFFFFFFFFFC40000000000000000000000
0000000000004FFFFFFFFF92000000000000000000000000
00000000000004FFFFEA5000000000000000000000000000
000000000000004A73000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define DEV2_POETRY(_alias) ENTITY(rectangle,black,poetry,_alias,DEV2 POETRY)
!define DEV2_POETRY(_alias, _label) ENTITY(rectangle,black,poetry,_label, _alias,DEV2 POETRY)
!define DEV2_POETRY(_alias, _label, _shape) ENTITY(_shape,black,poetry,_label, _alias,DEV2 POETRY)
!define DEV2_POETRY(_alias, _label, _shape, _color) ENTITY(_shape,_color,poetry,_label, _alias,DEV2 POETRY)
skinparam folderBackgroundColor<<DEV2 POETRY>> White
@enduml